Hey guys,
MCFun Central has gone through a lot of changes tonight.
Tonight, we switched our plugin API from Bukkit to Spigot. The reason for switching was that back in September, Bukkit, Spigot, and Cauldron went down due to money riots and stuff like that. Eventually, Spigot and Cauldron went back up, but Bukkit never did. This means that no new plugins and updates were released since September because none of the staff was on to check the plugins for bugs.
The other reason was that, since MCFun Central was a little unstable and big, if we wanted to change even the slightest thing with a plugin and that plugin didn't offer the option to reload its config separately, we would have to do a manual restart of the server, which took about 1 minute. It was very inconvenient. Since Spigot is designed to help reduce lag and server performance, I thought it would be a good idea to take advantage of these features and put them onto MCFun Central. And some more good news was that since Spigot is basically just an improved Bukkit, most plugins transfer right over from Bukkit to Spigot!
However, upon switching to Spigot, I immediately noticed some problems. The first problem was that our NPC plugin, Citizens, was broken. After doing some research, I found out that since Spigot supports both 1.7 and 1.8 (I'll get to that later), and the latest version of Citizens was not supported with 1.8, it didn't know what to do and broke. Unfortunately, there's nothing we can do about it. We will just have to hope for some kind of update to Citizens or an alternative to come as a direct Spigot resource. Sorry about this. Temporarily, we will use heads to visualize our staff members at /warp staff, and if you previously had an NPC on your server, you will have to use /head as a replacement for your NPC.
The other problem that I ran into was that HoloAPI, our newly-installed hologram management plugins, was not working in a very weird way. When you typed /plugins, nothing seemed wrong. The plugin was shown in green. However, all of the existing holograms on the server were gone. When I tried to recreate them, the commands worked, up until the creation of the hologram. It would just do nothing.
I was getting some strange errors related to the plugin in my console, event though none appeared in-game, so I tried the Spigot forums. Conveniently, I got multiple replies within 2 minutes of my question. What I found out was that HoloAPI had not yet been updated to support 1.8, just like Citizens, but instead of literally breaking, it kind of broke itself in a weird way that took some time to notice.
Fortunately, I also found out from the Spigot forums that there was an alternative to HoloAPI called HolographicDisplays. I installed it and found out that I actually kind of like it more than HoloAPI.
Long story short, we now have Holograms again, and a new hologram plugin.
Now, on to the KitPvP updates. What happened with KitPvP? If you go on the red map and look really closely, you'll notice how obvious it is: fall damage is now disabled in KitPvP. That means that instead of falling into a pool of water, you can just jump down from the spawn and not take fall damage. However, you still take damage from anything else.
At first, I set it so that instead of water, there was a certain area that you could fall in and not take fall damage. But then I realized that there was no harm in disabling fall damage for the whole KitPvP red map, so that's what I did. You'll notice that if you go on top of a tree or something and jump off, you will not take fall damage. I will post a tutorial on how I did this this weekend on my channel, TechieGaming, as well as a full review of Spigot and a comparison of Spigot vs. Bukkit.
Since MCFun Central is a big server, I probably didn't catch some bugs with Spigot that exist. If you find ANY abnormalities when playing on the server that you didn't experience before today, please report them immediately to us. You can report to us directly on Twitter @MCFunCentral, post a comment on this blog, or email us at mcfuncentral@gmail.com.
That was a long post. We hope you enjoy these changes!
UPDATE 11/20/14: I have been made aware of a few bugs involving 1.8:
1) The info book in /kit starter shows *Invalid Book Tag* but shows the book like normal on 1.7.9/1.7.10
2) Holograms don't show in 1.8, but if you look closely enough, you can see the holograms 100 blocks up inside some invincible horses (that's actually true)
Let us know if you find any more bugs!
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